Listen to the story and make a mouse finger puppet. Take your mouse into the park to look for the Gruffalo following a trail of footprints from the animals in the story. Work together to make a Gruffalo footprint from natural materials and collect ingredients for a Gruffalo crumble.
The Very Hungry Caterpillar
Listen to the story, discuss the life cycle and how the caterpillar is camouflaged. Take part in a variety of activities and games in the park to learn about caterpillars and butterflies, including camouflage and symmetry
Look out for the Big Bad Fish
Listen to the story and make your own tadpole to take out and look at the ponds. Investigate the creatures living there (in trays of water). Walk around the gardens spotting pond creatures and stick pictures of them onto a headband.
Listen to the story and make your own Stick Man. Take your stick men out and follow a trail on the ground. Create a picture from found materials of a place which stickman visits in the story. Have a go at improvising some other uses for a stick.
Come and dig in the mud and discover what lives there. Look for animal tracks. Use the mud to make sculptures and tree spirits.
We're Going on a Bear Hunt
Listen to the story and get ready for a journey by choosing appropriate clothes and making a pair of binoculars. Go on a Gatton Bear Hunt following paw prints to find the bears.
An introduction to growing using this favourite story as inspiration. Planting seeds and gardening activities around the grounds. Make a scarecrow to take home.
Minibeast Nursery Rhymes
Link some of your favourite nursery rhymes to activities about minibeasts. Look for minibeasts using mirrors in the flower beds, sweep nets in the meadow, sticks in the leaf litter and magnifying glasses in the minibeast area. Visit the apiary and visit flowers with finger puppet bees. Make a ‘bug colour card’ to take home.
Teddy Bear's Picnic
Bring your teddy for a fun packed day in Gatton Park. Learn what animals need to survive through nature walks, activities and games.
Use a simple map to explore the pleasure gardens and discover the simple maths activities exploring number, counting, shape and measuring. Groups can complete the activities at their own pace and level.
Key Stage 1:
Sensory Walks (Half-day Activity)
Use all your senses to experience Gatton Park. Explore how we use our senses to find out about the world around us and how to keep safe. Alternative sensory activities are available and can be discussed to suit your requirements.
Growing (Half-day Activity)
Your class can look at the plants of the beautiful gardens of Gatton Park, find out how they grow and what they require for life. Why not combine with ‘Trees and Tall Tales’ or 'Minibeast Safari'?
Trees and Tall Tales (Half-day Activity)
Discover the trees of the Pleasure Gardens, identifying where your magical creatures live by looking at the leaves, bark and twigs. Uncover the mystery of the magical creatures that live there by piecing together the story. Why not combine with 'Growing'?
Teamwork Challenge (Half-day Activity)
Can your team complete the challenges that will help Barnaby change from a tadpole into a frog? Each child receives a 'passport' to record the stages of Barnaby’s lifecycle.
Telling Tales! (Half-day Activity)
Be inspired by the magical gardens of Gatton Park for creative language and storytelling. Use the prompts to make up your group's magical fairytale.
Amazing Animals (Half-day Activity)
Games and activities to learn about the vertebrates that live in the habitats of Gatton Park. Name and classify a range of animals and find out what they need to survive and grow. Ideal to pair with ‘Minibeast Safari’.
Forest Experience (Half-day Activity)
Discover Cedar Woods using your senses and connect with nature in the great outdoors. Enjoy woodland crafts, building shelters and singing songs around the campfire.
Minibeast Safari (Half-day/Day Activity)
Discover natural habitats and explore the world of minibea at Gatton Park. Either focus on one habitat for half a day and combine with another activity, or in Year 1 and Year 2 compare two habitats (ponds and woods) for a whole day.
Apple Adventures (Half-day/Day Activity)
Celebrate apples and discover the seeds of autumn. Learn what trees and plants need in order to grow and use the correct words to describe the parts of a plant and their purposes. Link: More details.
Art in the Park! (Half-day/Day Activity)
Get creative in the grounds of Gatton Park and use a variety of materials to make artworks. Why not combine with ‘Sensory Walk’? Alternatively, we can create a day based around an artist you are studying with your class.
Magical Maths! (Half-day/Day Activity)
Enjoy a half-day or day of activities using mathematical skills in an outdoor setting.
Magical Maths Trail Kidnap Rescue (Half-day Activity)
An exciting trail suitable for Year 2, as a reminder of a variety of different mathematical skills.
Mighty Measuring Marathon (Half-day Activity)
Use mathematical equipment to complete a range of measuring challenges.
Key Stage 2:
The Gatton Maths Challenge (Half-day Activity)
Go on a trail around Gatton Park and complete a variety of mathematical tasks to crack the secret code. All tasks relate to the surrounding environment and aim to give maths a 'real-life' feel.
Den Building (Half-day Activity)
Work together as a team to follow the instructions and build a den to keep warm and dry. Visit the finished dens to review the best design ideas and materials. Combine with ‘Woodland Habitat Explorer’ or ‘Shipwrecked Team Challenge’.
Predator-Prey Relationships (Half-day Activity)
Find out what eats what in food chains and food webs. Simulate population fluctuation and discover everything animals and plants need to survive with a range of games and activities.
Shipwrecked Team Building Challenge (Half-day Activity)
Your class have been shipwrecked! Follow a map and a set of riddles around the grounds of Gatton Park to complete challenges and crack the secret code.
Art in the Park! (Half-day/Day Activity)
Get creative in the grounds of Gatton Park and use a variety of materials to make artworks. Activities can include work inspired by Matisse or Rousseau. Alternatively, we can create a day based around an artist you are studying with your class.
Sensational Seeds and Fantastic Flowers (Half-day/Day Activity)
Discover the wonderful adaptations of seeds, how they are dispersed and how they grow. Combine ‘Sensational Seeds’ with investigating flowers and learning about pollination (spring/summer term only).
Pond and Woodland Explorer (Day Activity)
Enjoy a half-day or day of activities investigating natural habitats.
Pond Explorer (Half-day Activity)
Go pond-dipping to discover the wildlife in the ponds at Gatton Park. Investigate pond invertebrates in the classroom using magnifiers and microscopes.
Woodland Explorer (Half-day Activity)
Explore Gatton’s woodland and observe the animals that live within the different layers of this habitat. Find out how they are adapted to survive in the woodland ecosystem.
Geography Through the Window - Years 3 and 4 (Day Activity)
Follow a route around the park to collect data for map making. Make a map in groups and complete an orienteering challenge.
Where R U? - Years 5 and 6 (Day Activity)
Explore the park to collect information to plan a route for a walk leaflet to be completed back at school. Play our human satnav game and take part in ‘Mr Colman’s Orienteering Challenge’.